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[[File:FFBastion1.png|thumb|300x300px]]

== [https://miro.com/app/board/uXjVLg5w1-U=/?share_link_id=875376281162 Manquel Bastion] ==
== [https://miro.com/app/board/uXjVLg5w1-U=/?share_link_id=875376281162 Manquel Bastion] ==
Home to: [[Seven (Fantasial Freeze)|Seven]], [[Jaxzo'Ilan]], [[Clover]], [[Fridtjof]], [[Silent Wind]] (5/5)
[[File:FFBastion1.png|thumb|300x300px]]Home to: [[Seven (Fantasial Freeze)|Seven]], [[Jaxzo'Ilan]], [[Fridtjof]], [[Silent Wind]], [[Red (Fantasial Freeze)|Red]], Mundy, [[Fahrländer]] (7/18)

'''Residential benefits, with one benefit given out at each PC's 1st [[Session]] a Month: <u>10% Wealth Increase, 3d12 Rations, A Healing Word Token, Add Any Weapon to Inventory, Add Any Armor to Inventory</u>'''


Located in [[Manquel]], based on a small garrison destroyed by a Blowt that was called there the night before, and handed over to the heroes looking for some semblance of shelter to stay in.
Located in [[Manquel]], based on a small garrison destroyed by a Blowt that was called there the night before, and handed over to the heroes looking for some semblance of lasting shelter.


=== Basic Facilities ===
=== Basic Facilities ===


* 1 Cramped Bedroom
* 1 Cramped Bedroom (Sleeps 1)
* 1 Cramped Storage
* 1 Cramped Storage (Sleeps 1)
* 1 Roomy Bedroom
* 1 Roomy Bedroom (Sleeps 1)
* 1 Roomy Kitchen
* 1 Roomy Kitchen (Sleeps 1)


=== Facility: Storehouse ===
=== Facility: Storehouse ===
Sleeps 1
<u>The Storehouse gives all Manquel Bastion members +10% gold at the top of their first session each month.</u>

<u>The Storehouse gives all Manquel Bastion members the option for +10% gold at the top of their first session each month.</u>
* One Blowt worth of Bones
* One Blowt worth of Bones


=== Facility: Garden ===
(Sleeps 1)

<u>The Manquel Garden produces ~100 rations of food every month.</u>
=== Facility: Barracks ===
=== Facility: Barracks ===
Sleeps 12
* Hirelings: 3 Bastion Defenders
* Defectors: 3 Balabag Archers

=== Facility: Armory ===

* Hirelings: 1 Storeman

The Manquel Armory is stocked with armor, shields, weapons, and ammunition. <u>While this facility is intact, players can choose from any of the game's armors to start their session with</u>, including more exotic armors such as Grand Plate. Armors granted in this way are assumed to have been returned to the communal stock at the end of the session, and cannot be sold.

Bastion Defenders all gain an AC of 18.

=== Facility: Sanctuary ===

* Hirelings: 1 Cleric

<u>The Manquel Sanctuary grants its inhabitants the option to cast a Healing Word that heals '''2d6+Heal HP''' from a distance equal to their level * 10 feet.</u>


Druidic Foci and Holy Symbols can also be generated at this bastion for free at the top of the session.
* 1 Guard (Likely Dark Silvio)


== [https://miro.com/app/board/uXjVIUU31V8=/?share_link_id=120726281908 Ravel Bastion] ==
== [https://miro.com/app/board/uXjVIUU31V8=/?share_link_id=120726281908 Ravel Bastion] ==
Home to: [[Cavii Kero]], [[Luv]], [[Savile]], [[Alfonz]], [[Quimbleton]] (5/5)[[File:The Fantasial Freeze Bastion2.png|thumb|300x300px]]
Home to: [[Cavii Kero]], [[Alphonse Mordecai|Alphone]], [[Takeshi]], [[Tessa Night|Tessa]] (4/22)[[File:The Fantasial Freeze Bastion2.png|thumb|300x300px]]
Located in [[Ravel]] and based on a small cafe which was formerly [[Cavii Kero]]'s home and base of operation: '''Cavii's Colloquy and Cafe''' (The 3C, for short).
Located in [[Ravel]] and based on a small cafe which was formerly [[Cavii Kero]]'s home and base of operation: '''Cavii's Colloquy and Cafe''' (The 3C, for short).

'''Benefits at the Top of 1st Session a Month: <u>10% Wealth Increase,</u> <u>3d12 Rations, 1d6 Wendigo Antidotes, Auto Succeed a Research Check</u>'''


=== Basic Facilities ===
=== Basic Facilities ===


* 1 Cramped Bedroom
* 1 Roomy Bedroom (Sleeps 9)
* 1 Roomy Kitchen
* 1 Roomy Kitchen (Sleeps 1)


=== Facility: Library ===
=== Facility: Library ===
(Sleeps 5)

* Currently housing a number of guests who are staying indoors to keep out of the cold.
* Currently housing a number of guests who are staying indoors to keep out of the cold.


=== Facility: Garden ===
=== Facility: Roomy Garden #1 ===
(Sleeps 1)
<u>The Ravel Garden produces 100 rations of food every month.</u>

* Currently housing a number of guests who are staying indoors to keep out of the cold.
<u>The Ravel Garden produces ~100 rations of food every month</u>

=== Facility: Roomy Garden #2 ===
(Sleeps 1)

<u>The Ravel Garden produces 1d6 antidotes for [[Wendigo]] Disease</u>

=== Facility: Vast Storehouse ===
Sleeps 6


* <u>The Storehouse gives all Ravel Bastion members the option for +10% gold at the top of their first session each month.</u>
== [https://miro.com/app/board/uXjVIFUluz8=/ The Un-Ravel Bastion] ==
== [https://miro.com/app/board/uXjVIFUluz8=/ The Un-Ravel Bastion] ==
[[File:The Fantasial Freeze Unravel Bastion.png|thumb|300x300px]]
[[File:The Fantasial Freeze Unravel Bastion.png|thumb|300x300px]]
Home to: [[Kara]] (1/5)
Home to: [[Kara]](?), Annabelle, Ravii, Ben (5/8)


Located in the [[Unravel]]
Located in the [[Unravel]]

'''Benefits at the Top of 1st Session a Month: <u>Auto Succeed a Research Check, <s>Add Any Mundane Item to Inventory</s> (WIP)</u>'''


=== Basic Facilities: ===
=== Basic Facilities: ===
* 1 Cramped Kitchen
* 1 Cramped Kitchen (Sleeps 1)
* 1 Roomy Parlor
* 1 Roomy Parlor (Sleeps 1)


=== Facility: Library ===
=== Facility: Library ===
* Sleeps 5
* Currently housing a number of guests who are staying indoors to keep out of the cold.
* .Grants a research token

=== Facility: Workshop ===
'''1/3 Downtimes Spent, 2 to go.'''
* <s>Hirelings: 3 Craftsmen.</s>
* <s>Sleeps 1</s>
* <s><u>Players can start their session with any mundane object of their choice</u>, provided it can be reasonably crafted using any of the tools available to players in game (A list which includes: Carpenter’s Tools, Cobbler’s Tools, Glassblower’s Tools, Jeweler’s Tools, Leatherworker’s Tools, Mason’s Tools, Painter’s Tools, Potter’s Tools, Tinker’s Tools, Weaver’s Tools, Woodcarver’s Tools)</s>
* <s>Anyone players in this bastion with the '''Artisan''' feat or other crafting ability can now halve the required cost and salvage of a creation, utilizing the tools and help provided by the craftsmen here.</s>

== [https://miro.com/app/board/uXjVJQ_pZOs=/?share_link_id=979156241731 The Davenwood Bastion] ==
[[File:DavenwoodBastionMap.png|thumb|300x300px]]Home to: [[Oswald]], His Parents Diane and Nickolas (3/12)

Located in [[Davenwood]]

'''<u>Benefits at the Top of 1st Session a Month: 10% Gold Increase, 3d12 Rations, a Mount, or a Bouquet of Healing</u>'''
=== Basic Facilities: ===

* 2 Cramped Bedrooms (Sleep 2 each)
* 1 Roomy Kitchen (Sleeps 2)
* 1 Roomy Storage (Sleeps 2)

=== Facility: Storehouse ===
(Sleeps 1)

<u>The Storehouse gives all Davenwood Bastion members the option for +10% gold at the top of their first session each month.</u>

=== Facility: Garden ===
(Sleeps 1)

<u>The Davenwood Garden produces ~100 rations of food every month</u>

=== Facility: Stables ===
(Sleeps 1)

<u>The Davenwood Stables allows its residence to start each session with a mount, choosing from '''Horse, Cow, Mule, or Pony.'''</u>

=== Facility: Greenhouse ===
(Sleeps 1)

<u>The Davenwood Greenhouse produces a '''Bouquet of Healing''', which includes a "Fruit of Lesser Restoration" and 2 "Healing Potions",</u>

(Alternatively, a downtime can be spent to switch this Greenhouse to growing potent poisons)

== [https://miro.com/app/board/uXjVJOYYYsc=/?share_link_id=948349860075 The Balabag Bastion] ==
[[File:BalabagBastion.png|thumb|300x300px]]
Home to: [[Yukio|Yuki]], [[Enrik]], Cecil, Thimbol Goldbone (4/11)

Located in [[Balabag]]

'''<u>Benefits at the Top of 1st Session a Month: The Gohei PLUS one of the following: +2 on All Saving Throws, +2 on Skill Checks related to one choice (Magic, Pray, Notice, Know)</u>'''

Basic Facilities:
* 2 Cramped Bedrooms (Sleep 2 each)
* 3 Roomy Bedrooms (Sleeps 9 each)
* 1 Roomy Kitchen (Sleeps 1)
* 1 Roomy Dining Room (Sleeps 2)
* 1 Cramped Storage (Sleeps 1)

=== '''SPECIAL''': The Gohei ===
This bastion has a [[Gohei]] that anyone from the bastion can take with them on an adventure, and which returns to this Bastion provided it is not lost during the adventure.

=== Facility: 2 Roomy Meditation Chambers ===
(Sleeps 0)

# Provides +2 on 2 saving throws (Physical, Mental)
# Provides +2 on 2 types of saving throws (Luck, Evasion)

=== Facility: Roomy Archive ===
(Sleeps 1)

Provides +2 on Skill checks on a choice of Magic, Pray, Notice, or Know. If upgraded to Vast (or a second Archive is installed) will instead allow user to pick TWO skills.
[[Category:Fantasial Freeze]]
[[Category:Fantasial Freeze]]

Latest revision as of 05:19, 5 September 2025

Manquel Bastion[edit | edit source]

Home to: Seven, Jaxzo'Ilan, Fridtjof, Silent Wind, Red, Mundy, Fahrländer (7/18)

Residential benefits, with one benefit given out at each PC's 1st Session a Month: 10% Wealth Increase, 3d12 Rations, A Healing Word Token, Add Any Weapon to Inventory, Add Any Armor to Inventory

Located in Manquel, based on a small garrison destroyed by a Blowt that was called there the night before, and handed over to the heroes looking for some semblance of lasting shelter.

Basic Facilities[edit | edit source]

  • 1 Cramped Bedroom (Sleeps 1)
  • 1 Cramped Storage (Sleeps 1)
  • 1 Roomy Bedroom (Sleeps 1)
  • 1 Roomy Kitchen (Sleeps 1)

Facility: Storehouse[edit | edit source]

Sleeps 1

The Storehouse gives all Manquel Bastion members the option for +10% gold at the top of their first session each month.

  • One Blowt worth of Bones

Facility: Garden[edit | edit source]

(Sleeps 1)

The Manquel Garden produces ~100 rations of food every month.

Facility: Barracks[edit | edit source]

Sleeps 12

  • Hirelings: 3 Bastion Defenders
  • Defectors: 3 Balabag Archers

Facility: Armory[edit | edit source]

  • Hirelings: 1 Storeman

The Manquel Armory is stocked with armor, shields, weapons, and ammunition. While this facility is intact, players can choose from any of the game's armors to start their session with, including more exotic armors such as Grand Plate. Armors granted in this way are assumed to have been returned to the communal stock at the end of the session, and cannot be sold.

Bastion Defenders all gain an AC of 18.

Facility: Sanctuary[edit | edit source]

  • Hirelings: 1 Cleric

The Manquel Sanctuary grants its inhabitants the option to cast a Healing Word that heals 2d6+Heal HP from a distance equal to their level * 10 feet.

Druidic Foci and Holy Symbols can also be generated at this bastion for free at the top of the session.

Ravel Bastion[edit | edit source]

Home to: Cavii Kero, Alphone, Takeshi, Tessa (4/22)

Located in Ravel and based on a small cafe which was formerly Cavii Kero's home and base of operation: Cavii's Colloquy and Cafe (The 3C, for short).

Benefits at the Top of 1st Session a Month: 10% Wealth Increase, 3d12 Rations, 1d6 Wendigo Antidotes, Auto Succeed a Research Check

Basic Facilities[edit | edit source]

  • 1 Roomy Bedroom (Sleeps 9)
  • 1 Roomy Kitchen (Sleeps 1)

Facility: Library[edit | edit source]

(Sleeps 5)

  • Currently housing a number of guests who are staying indoors to keep out of the cold.

Facility: Roomy Garden #1[edit | edit source]

(Sleeps 1)

The Ravel Garden produces ~100 rations of food every month

Facility: Roomy Garden #2[edit | edit source]

(Sleeps 1)

The Ravel Garden produces 1d6 antidotes for Wendigo Disease

Facility: Vast Storehouse[edit | edit source]

Sleeps 6

  • The Storehouse gives all Ravel Bastion members the option for +10% gold at the top of their first session each month.

The Un-Ravel Bastion[edit | edit source]

Home to: Kara(?), Annabelle, Ravii, Ben (5/8)

Located in the Unravel

Benefits at the Top of 1st Session a Month: Auto Succeed a Research Check, Add Any Mundane Item to Inventory (WIP)

Basic Facilities:[edit | edit source]

  • 1 Cramped Kitchen (Sleeps 1)
  • 1 Roomy Parlor (Sleeps 1)

Facility: Library[edit | edit source]

  • Sleeps 5
  • .Grants a research token

Facility: Workshop[edit | edit source]

1/3 Downtimes Spent, 2 to go.

  • Hirelings: 3 Craftsmen.
  • Sleeps 1
  • Players can start their session with any mundane object of their choice, provided it can be reasonably crafted using any of the tools available to players in game (A list which includes: Carpenter’s Tools, Cobbler’s Tools, Glassblower’s Tools, Jeweler’s Tools, Leatherworker’s Tools, Mason’s Tools, Painter’s Tools, Potter’s Tools, Tinker’s Tools, Weaver’s Tools, Woodcarver’s Tools)
  • Anyone players in this bastion with the Artisan feat or other crafting ability can now halve the required cost and salvage of a creation, utilizing the tools and help provided by the craftsmen here.

The Davenwood Bastion[edit | edit source]

Home to: Oswald, His Parents Diane and Nickolas (3/12)

Located in Davenwood

Benefits at the Top of 1st Session a Month: 10% Gold Increase, 3d12 Rations, a Mount, or a Bouquet of Healing

Basic Facilities:[edit | edit source]

  • 2 Cramped Bedrooms (Sleep 2 each)
  • 1 Roomy Kitchen (Sleeps 2)
  • 1 Roomy Storage (Sleeps 2)

Facility: Storehouse[edit | edit source]

(Sleeps 1)

The Storehouse gives all Davenwood Bastion members the option for +10% gold at the top of their first session each month.

Facility: Garden[edit | edit source]

(Sleeps 1)

The Davenwood Garden produces ~100 rations of food every month

Facility: Stables[edit | edit source]

(Sleeps 1)

The Davenwood Stables allows its residence to start each session with a mount, choosing from Horse, Cow, Mule, or Pony.

Facility: Greenhouse[edit | edit source]

(Sleeps 1)

The Davenwood Greenhouse produces a Bouquet of Healing, which includes a "Fruit of Lesser Restoration" and 2 "Healing Potions",

(Alternatively, a downtime can be spent to switch this Greenhouse to growing potent poisons)

The Balabag Bastion[edit | edit source]

Home to: Yuki, Enrik, Cecil, Thimbol Goldbone (4/11)

Located in Balabag

Benefits at the Top of 1st Session a Month: The Gohei PLUS one of the following: +2 on All Saving Throws, +2 on Skill Checks related to one choice (Magic, Pray, Notice, Know)

Basic Facilities:

  • 2 Cramped Bedrooms (Sleep 2 each)
  • 3 Roomy Bedrooms (Sleeps 9 each)
  • 1 Roomy Kitchen (Sleeps 1)
  • 1 Roomy Dining Room (Sleeps 2)
  • 1 Cramped Storage (Sleeps 1)

SPECIAL: The Gohei[edit | edit source]

This bastion has a Gohei that anyone from the bastion can take with them on an adventure, and which returns to this Bastion provided it is not lost during the adventure.

Facility: 2 Roomy Meditation Chambers[edit | edit source]

(Sleeps 0)

  1. Provides +2 on 2 saving throws (Physical, Mental)
  2. Provides +2 on 2 types of saving throws (Luck, Evasion)

Facility: Roomy Archive[edit | edit source]

(Sleeps 1)

Provides +2 on Skill checks on a choice of Magic, Pray, Notice, or Know. If upgraded to Vast (or a second Archive is installed) will instead allow user to pick TWO skills.

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