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The Fantasial Freeze/Bastion: Difference between revisions

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Home to: [[Seven (Fantasial Freeze)|Seven]], [[Jaxzo'Ilan]], [[Clover]], [[Fridtjof]], [[Silent Wind]], [[Red (Fantasial Freeze)|Red]], [[The Fantasial Freeze/NPCs#Kiun Xeo|Kiun Xeo]], [[Clementine]], (8/18)
Home to: [[Seven (Fantasial Freeze)|Seven]], [[Jaxzo'Ilan]], [[Clover]], [[Fridtjof]], [[Silent Wind]], [[Red (Fantasial Freeze)|Red]], [[The Fantasial Freeze/NPCs#Kiun Xeo|Kiun Xeo]], [[Clementine]], (8/18)


'''Residential benefits, given out at each PC's 1st [[Session]] a Month: <u>10% Wealth Increase, 3d12 Rations</u>'''
'''Residential benefits, given out at each PC's 1st [[Session]] a Month: <u>10% Wealth Increase, 3d12 Rations, A Healing Word Token, Add Any Weapon to Inventory, Add Any Armor to Inventory</u>'''


Located in [[Manquel]], based on a small garrison destroyed by a Blowt that was called there the night before, and handed over to the heroes looking for some semblance of shelter to stay in.
Located in [[Manquel]], based on a small garrison destroyed by a Blowt that was called there the night before, and handed over to the heroes looking for some semblance of shelter to stay in.
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=== Facility: Barracks ===
=== Facility: Barracks ===
Sleeps 12
Sleeps 12
* Hirelings: 3 Bastion Defenders
* 1 Guard <s>(Likely [[Dark Silvio]])</s>

* 2 Protection Golems, attuned to protect Kiun Xeo
=== Facility: Armory ===

* Hirelings: 1 Storeman

The Manquel Armory is stocked with armor, shields, weapons, and ammunition. <u>While this facility is intact, players can choose from any of the game's armors to start their session with</u>, including more exotic armors such as Grand Plate. Armors granted in this way are assumed to have been returned to the communal stock at the end of the session, and can not be sold.

Bastion Defenders all gain an AC of 18.


=== Facility: Sanctuary ===
=== Facility: Sanctuary ===


* 1 Cleric
* Hirelings: 1 Cleric


<u>The Manquel Sanctuary grants its inhabitants the option to cast a Healing Word that heals '''2d6+Heal HP''' from a distance equal to their level * 10 feet.</u>
<u>The Manquel Sanctuary grants its inhabitants the option to cast a Healing Word that heals '''2d6+Heal HP''' from a distance equal to their level * 10 feet.</u>
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Located in [[Ravel]] and based on a small cafe which was formerly [[Cavii Kero]]'s home and base of operation: '''Cavii's Colloquy and Cafe''' (The 3C, for short).
Located in [[Ravel]] and based on a small cafe which was formerly [[Cavii Kero]]'s home and base of operation: '''Cavii's Colloquy and Cafe''' (The 3C, for short).


'''Benefits at the Top of 1st Session a Month: <u>3d12 Rations, Auto Succeed a Research Check</u>'''
'''Benefits at the Top of 1st Session a Month: <u>3d12 Rations, 1d6 Wendigo Antidotes, Auto Succeed a Research Check</u>'''


=== Basic Facilities ===
=== Basic Facilities ===
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Located in the [[Unravel]]
Located in the [[Unravel]]


'''Benefits at the Top of 1st Session a Month: <u>Auto Succeed a Research Check</u>'''
'''Benefits at the Top of 1st Session a Month: <u>Auto Succeed a Research Check, Add Any Mundane Item to Inventory</u>'''


=== Basic Facilities: ===
=== Basic Facilities: ===
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=== Facility: Library ===
=== Facility: Library ===
* Currently housing a number of guests who are staying indoors to keep out of the cold.
* Currently housing a number of guests who are staying indoors to keep out of the cold.

=== Facility: Workshop ===

* Hirelings: 3 Craftsmen.
* <u>Players can start their session with any mundane object of their choice</u>, provided it can be reasonably crafted using any of the tools available to players in game (A list which includes: Carpenter’s Tools, Cobbler’s Tools, Glassblower’s Tools, Jeweler’s Tools, Leatherworker’s Tools, Mason’s Tools, Painter’s Tools, Potter’s Tools, Tinker’s Tools, Weaver’s Tools, Woodcarver’s Tools)
* Anyone players in this bastion with the '''Artisan''' feat or other crafting ability can now halve the required cost and salvage of a creation, utilizing the tools and help provided by the craftsmen here.

[[Category:Fantasial Freeze]]
[[Category:Fantasial Freeze]]

Revision as of 04:21, 29 July 2025

Manquel Bastion

Home to: Seven, Jaxzo'Ilan, Clover, Fridtjof, Silent Wind, Red, Kiun Xeo, Clementine, (8/18)

Residential benefits, given out at each PC's 1st Session a Month: 10% Wealth Increase, 3d12 Rations, A Healing Word Token, Add Any Weapon to Inventory, Add Any Armor to Inventory

Located in Manquel, based on a small garrison destroyed by a Blowt that was called there the night before, and handed over to the heroes looking for some semblance of shelter to stay in.

Basic Facilities

  • 1 Cramped Bedroom (Sleeps 1)
  • 1 Cramped Storage (Sleeps 1)
  • 1 Roomy Bedroom (Sleeps 1)
  • 1 Roomy Kitchen (Sleeps 1)

Facility: Storehouse

Sleeps 1

The Storehouse gives all Manquel Bastion members +10% gold at the top of their first session each month.

  • One Blowt worth of Bones

Facility: Garden

(Sleeps 1)

The Manquel Garden produces ~100 rations of food every month.

Facility: Barracks

Sleeps 12

  • Hirelings: 3 Bastion Defenders

Facility: Armory

  • Hirelings: 1 Storeman

The Manquel Armory is stocked with armor, shields, weapons, and ammunition. While this facility is intact, players can choose from any of the game's armors to start their session with, including more exotic armors such as Grand Plate. Armors granted in this way are assumed to have been returned to the communal stock at the end of the session, and can not be sold.

Bastion Defenders all gain an AC of 18.

Facility: Sanctuary

  • Hirelings: 1 Cleric

The Manquel Sanctuary grants its inhabitants the option to cast a Healing Word that heals 2d6+Heal HP from a distance equal to their level * 10 feet.

Druidic Foci and Holy Symbols can also be generated at this bastion for free at the top of the session.

Ravel Bastion

Home to: Cavii Kero, Luv, Quimbleton, Alphone, Takeshi, Tessa (6/8)

Located in Ravel and based on a small cafe which was formerly Cavii Kero's home and base of operation: Cavii's Colloquy and Cafe (The 3C, for short).

Benefits at the Top of 1st Session a Month: 3d12 Rations, 1d6 Wendigo Antidotes, Auto Succeed a Research Check

Basic Facilities

  • 1 Cramped Bedroom (Sleeps 1)
  • 1 Roomy Kitchen (Sleeps 1)

Facility: Library

(Sleeps 5)

  • Currently housing a number of guests who are staying indoors to keep out of the cold.

Facility: Garden #1

(Sleeps 1)

The Ravel Garden produces ~100 rations of food every month

Facility: Garden #2

(Sleeps 1)

The Ravel Garden produces 1d6 antidotes for Wendigo Disease

The Un-Ravel Bastion

Home to: Kara, Annabelle (2/3)

Located in the Unravel

Benefits at the Top of 1st Session a Month: Auto Succeed a Research Check, Add Any Mundane Item to Inventory

Basic Facilities:

  • 1 Cramped Kitchen
  • 1 Roomy Parlor

Facility: Library

  • Currently housing a number of guests who are staying indoors to keep out of the cold.

Facility: Workshop

  • Hirelings: 3 Craftsmen.
  • Players can start their session with any mundane object of their choice, provided it can be reasonably crafted using any of the tools available to players in game (A list which includes: Carpenter’s Tools, Cobbler’s Tools, Glassblower’s Tools, Jeweler’s Tools, Leatherworker’s Tools, Mason’s Tools, Painter’s Tools, Potter’s Tools, Tinker’s Tools, Weaver’s Tools, Woodcarver’s Tools)
  • Anyone players in this bastion with the Artisan feat or other crafting ability can now halve the required cost and salvage of a creation, utilizing the tools and help provided by the craftsmen here.
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