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Revision as of 03:28, 29 September 2025 by Heli (talk | contribs)
Delaiah
Languages Common, Infernal, Abyssal, Primordial
Species Tiefling
Height 5'7
Weight 150-ish lbs
Eye Color Orange


Delaiah is a player character in the Bedlam in the Badlands Community Campaign. She is a Tiefling Armor Artificer.


Originally hailing from the small coastal hamlet of Rustreef she worked as a crafter up until the demonic incursion led to the destruction of her home, and her enslavement into the hordes of crafting thralls. After her escape, she found herself at the Arboretum attempting to join the scrappers.

Physical Appearance

Delaiah stands at just 5'7". While not the tallest tiefling she is quite sturdy, her years of hard labor refining the toned muscles she had started with from working in the forge. A pair of thick horns sweep back along her skull, close enough to make brushing her hair a true pain, so she keeps her black hair cut fairly short.

The most noticeable detail about her on a quick glance is her right arm, the flesh of which abruptly ends with a mass of blackened flesh and muscle out of which juts ivory bone with fingers that end in sharp claws,

Personality

She does her best to always be cheerful, even when it's forced. Her traumatic past has driven her self preservation instincts to be... Less than efficient. What's a little detonating brimstone if it looks cool, right?

History

Delaiah was born in the Hamlet of Rustreef. Her parents were the blacksmith and leatherworker for the settlement, which allowed her a rather comfortable upbringing even if her days were busy with chores and labor assisting them both. As she grew, she found herself more and more drawn to her mother's forge. Every blow of the hammer on anvil a chorus and the sparks that flew from the ingots fireworks celebrating them finding their true form. As soon as she knew better than to touch the forge, she was helping her mother in her workshop, pumping the billows and maintaining tools. As soon as she could lift the hammer on her own she was right there, making small things like nails to help however she could. While her father's trade didn't hold as much appeal to her, she still spent plenty of time learning to properly skin creatures and tan their hides... and as she reached her teens, something seemed to just *Click* in her head, and those two practices brought themselves together. Soon, her bedroom walls were plastered with sketches of projects. Spring loaded boots, a pair of gloves that could be rubbed together to create enough electrical charge to shock somebody, a small square metal container that upon opening instantly creates a small flame. It was these little trinkets that she became known for when she came of age, making many small trinkets and mechanical toys for the villagers, her most infamous one being the taxidermized lizard that breathed fire - The traveler who sold them the hide DID say it was from an infant dragon after all.


Life was good and peaceful, and Delaiah had been preparing to leave for an apprenticeship in one of the cities. Until one night she was awoken by a piercing scream in the dark. Being some of the only ones in the hamlet trained with weapons, she and her family rushed out into mayhem. In the time it took them to grab their spears many of the homes were already ablaze and the streets were drenched in blood. Unknown horrors rushing across the cobblestones and breaking down front doors as if they were nothing but dried reeds, dragging the citizens out into the street. The old and sickly were killed on the spot, children chained and thrown into cages in the back of carts being pulled by massive demonic hounds. Delaiah's family attempted to fight, they truly did. A few lesser demons were slain, but as soon as the larger ones arrived their spears were snapped like toothpicks and they all were beat into submission.


Delaiah awoke gods only know how long later, battered and bruised in a large cage made of bone with about a dozen other survivors. She did not recognize her surroundings, it was nothing but sand and stone and untold horrors. Multiple other cages just like the one she found herself in were scattered around the area, filled with individuals of assorted races. She never could remember much from those first few days, whether it was her subconscious trying to protect her, or the head trauma she had no idea... All she remembered was the massive, hulking horrors stalking past the cages, occasionally stopping and staring in. The smaller monstrosities pulling the doors open and snatching one or two of them out and dragging them away to gods only knew where.


When her time came, it was with the shadow of a large, four-armed, red skinned beast covered in black spikes looming in front of the cage. The hulking beast seemed to communicate just by glaring down at the gangly black-skinned demons guarding the cages. The creature responded in a guttural, headache inducing dialect that Delaiah couldn't understand... But there was no mistaking the clawed finger pointing in her direction, or the large creature's burning red eyes locking on her. She tried to move away, but some unknown power seemed to just grab her. Her entire body seeming to lock in place as she was forced to stare into those eyes as the door unlocked, and the massive upper arm reached in, pincer grabbing her by the throat and drag her out as she finally was able to get enough air into her lungs to scream as she tried to thrash... But the pincer just tightened until she couldn't breathe and eventually blacked out.


Again, she woke up in an unknown place, this time with a collar clasped tightly around her throat. She had been chosen by the forgemaster Glabrezu, Z'rac'kch'tia, to work on the demonic engines of war. Years were spent toiling away in the demonic forges, mashing together gruesome beasts with metallic construction... But spite kept her going. Through the many whippings, and beatings there was still that small spark of hatred burning in her chest over everything that had been taken from her... Every time one of the creations she had been forced to work on returned, battered and coated in blood, she knew that others were being made to suffer as well... She would stop this somehow. She would get out of here and punish these monsters one day... And that was what she worked towards. Every day, she would secret away some parts - just some small scraps here and there - Until she had enough to start building... four years of slavery had passed by this point. Her skills had made her an invaluable slave, a few extra inches added to her leash here and there - her own cave living quarters where they actually allowed her to work on little projects during her limited free time - after all, the tinkering had given them some nice little weapons here and there. In this cave, with boxes of more volatile scraps she had secreted away she began building.

Delaiah's armor

She had long since stopped keeping track of how much time had passed. All that mattered was making these monsters pay, and getting the hells out of here. She started with a shoddy suit of armor made from the leftover materials from other projects, and integrated many abyssal remains into the crating. Reinforced joints of demonhide leather, bones inlayed between the sheets of metal... And unable to help adding her own artistic flair, she made the entire helmet enclosed, the faceplate a sneering, tusked visage.

Along with her armor, she had been crafting small arms - short blades, knives, the occasional crossbow - that she kept hidden throughout the camp. The demons never expected an uprising, they thought their slaves were properly cowed and too weak to attempt anything.

Languages

Common, Infernal, Abyssal, Primordial

Powers and Abilities

Delaiah is a very intelligent individual - even if she isn't the wisest - and a very skilled tradeswoman. Adding hints of magic to her inventions allows them to become much more powerful than one would expect.

Attacks and Weapons 

Her primary means of combat is her custom made suit of armor. Utilizing harvested parts of demons and other lesser magical creatures allows her to enhance it, giving it partly magical properties.

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