×
Create a new article
Write your page title here:
We currently have 2,036 articles on The Quelmar Wiki. Type your article name above or click on one of the titles below and start writing!



The Quelmar Wiki

The Acqua Junction Tiangius: Difference between revisions

Line 464: Line 464:
|While you aren't wearing armor, the tattoo grants you an Armor Class of 15 + Dexterity Modifier (max 2). You can use a shield and still gain this benefit.
|While you aren't wearing armor, the tattoo grants you an Armor Class of 15 + Dexterity Modifier (max 2). You can use a shield and still gain this benefit.
|5000
|5000
|-
|Barrier Ink (very rare)
|Two limbs or chest or back
|While you aren’t wearing armor, the tattoo grants you an Armor Class of 18
|10,000
|-
|-
|Coiling Grasp Ink
|Coiling Grasp Ink
Line 474: Line 479:
|[https://dnd5e.wikidot.com/wondrous-items:eldritch-claw-tattoo Click Here for Description]
|[https://dnd5e.wikidot.com/wondrous-items:eldritch-claw-tattoo Click Here for Description]
|500
|500
|-
|Absorbing Tattoo
|Two limbs or chest or back
|[https://dnd5e.wikidot.com/wondrous-items:absorbing-tattoo Click Here for Description]
|10,000
|-
|Lifewell Tattoo
|Two limbs or chest or back
|You have resistance to necrotic damage.

'''Life Ward.''' When you would be reduced to 0 hit points, you drop to 1 hit point instead. Once used, this property can't be used again until the next dawn.
|10,000
|-
|Ghoststep Tattoo
|Two limbs or chest or back
|[https://dnd5e.wikidot.com/wondrous-items:ghost-step-tattoo Click Here for Description]
|10,000
|-
|Bloodfury Tattoo
|Two limbs and your torso
|[https://dnd5e.wikidot.com/wondrous-items:blood-fury-tattoo Click Here for Description]
|15,000
|}
|}
{| class="wikitable"
{| class="wikitable"

Revision as of 03:26, 17 July 2025

See also: The Oasis Markets

The Desert Dollar General

Armor, Weapons & Tool Sets
ITEM PRICE STOCK ITEM PRICE STOCK
Padded Armor 5 GP 5 Cartographer's Tools 15 GP 1
Leather Armor 10 GP 5 Jeweler's Tools 25 GP 1
Studded Leather Armor 45 GP 4 Tinker's Tool 50 GP 4
Hide Armor 10 GP 5 Herbalism Kit 5 GP 3
Club 1 SP 1 Navigator's Tools 25 GP 3
Greatclub 2 SP 1 Calligrapher's Supplies 10 GP 1
Dagger 2 GP 6 Carpenter's Tools 8 GP 3
Handaxe 5 GP 5 Cobbler's Tools 5 GP 3
Light Hammer 2 GP 5 Cook's Utensils 1 GP 2
Quarterstaff 2 SP 1 Glassblower's Tools 30 GP 2
Light Crossbow 25 GP 2 Leatherworker's Tools 5 GP 1
Dart 5 CP 5 Mason's Tools 10 GP 3
Shortbow 25 GP 4 Potter's Tools 10 GP 4
Sling 1 SP 1 Smith's Tools 20 GP 3
Whip 2 GP 3 Weaver's Tools 1 GP 4
Blowgun 10 GP 1 Woodcarver's Tools 1 GP 2
Hand Crossbow 75 GP 1
Heavy Crossbow 50 GP 1 Lute 35 GP 1
Longbow 50 GP 3 Lyre 30 GP 1
Mundane Items
ITEM PRICE STOCK ITEM PRICE STOCK
Backpack 2 GP 4 Steel Mirror 5 GP 4
Bedroll 1 GP 4 Paper (sheet) 1 SP 1
Blanket 5 SP 1 Miner's Pick 2 GP 3
Glass Bottle 2 GP 1 Piton (10) 5 GP 4
Candle 1 CP 2 Pole (10 ft) 5 CP 4
Map/Scroll Case 1 GP 3 Iron Pot 2 GP 3
Chain (10 ft) 5 GP 4 Pouch 5 SP 1
Chest 5 GP 1 Rations (1 day) 5 SP 1
Climber's Kit 25 GP 2 Hempen Rope (50 ft) 1 GP 4
Crowbar 2 GP 1 Silk Rope (50 ft) 10 GP 1
Flask/Tankard 2 CP 3 Shovel 2 GP 1
Grappling Hook 2 GP 2 Signal Whistle 5 CP 4
Hammer 1 GP 1 Signet Ring 5 GP 1
Healer's Kit 5 GP 3 Spyglass 500 GP 1
Hourglass 25 GP 4 Two-Person Tent 2 GP 1
Hunting Trap 5 GP 1 Tinderbox 5 SP 1
Ink (1 Ounce) 10 GP 2 Torch 1 CP 3
Ink Pen 2 CP 1 Vial 1 GP 4
Jug 2 CP 1 Waterskin (Full) 10 GP 2
Ladder (10 ft) 1 SP 1 Sack 2 CP 3
Clothing Set 1 SP 3
Hooded Lantern 5 GP 3 Candybin Scoop (Roll a d100) 1 GP Infinite
Lock 10 GP 3 Cactus Juice ( Con ST DC 8 or Poisoned) 5 SP Infinite
Mess Kit 2 SP 3

EACH PLAYER IS ONLY ALLOWED ONE (1) MOUNT

Mounts and Supplies
MOUNT PRICE STOCK
Camel 50 GP 2
Warhorse 400 GP 2
Jack Rabbit 500 GP 2
ITEM PRICE STOCK
Barding (see Frida)
Animal Feed (1 month) 1 GP
Riding Saddle 10 GP 12
Saddlebags 4 GP 1

Odessa's Inks & Piercings

Tattoos
Tattoo Space Required Description Price
Mundane Ink Your Choice You just look bad to the bone 25-250
Illuminator Ink Hand, Foot, or Quarter of a Limb Click Here for Description 150
Masquerade Ink Hand, Foot, or Quarter of a Limb CLick Here for Description 150
Spellwrought Ink (Cantrip) Small, temporary Click Here for Description 75
Spellwrought Ink (1st Level) Small, temporary Click Here for Description 150
Spellwrought Ink (2nd Level) Medium, temporary Click Here for Description 300
Spellwrought Ink (3rd Level) Medium, temporary Click Here for Description 900
Barrier Ink (uncommon) Half a limb or scalp While you aren't wearing armor, the tattoo grants you an Armor Class of 12 + Dexterity Modifier. You can use a shield and still gain this benefit. 500
Barrier Ink (rare) A whole limb While you aren't wearing armor, the tattoo grants you an Armor Class of 15 + Dexterity Modifier (max 2). You can use a shield and still gain this benefit. 5000
Barrier Ink (very rare) Two limbs or chest or back While you aren’t wearing armor, the tattoo grants you an Armor Class of 18 10,000
Coiling Grasp Ink Half a limb or scalp Click Here for Description 500
Eldritch Claw Ink Half a limb or scalp Click Here for Description 500
Absorbing Tattoo Two limbs or chest or back Click Here for Description 10,000
Lifewell Tattoo Two limbs or chest or back You have resistance to necrotic damage.

Life Ward. When you would be reduced to 0 hit points, you drop to 1 hit point instead. Once used, this property can't be used again until the next dawn.

10,000
Ghoststep Tattoo Two limbs or chest or back Click Here for Description 10,000
Bloodfury Tattoo Two limbs and your torso Click Here for Description 15,000
Piercings
Rings Description Price Quantity
Evasion While pierced with this ring, it has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead 3500 1
Feather-Falling When you fall while pierced with this ring, you descend 60 feet per round and take no damage from falling. 3500 1
Free Action While you pierced with this ring, difficult terrain doesn't cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be paralyzed or restrained. 3500 1
Protection You gain a +1 bonus to AC and saving throws while pierced with this ring. 3500 1

Fortuna's Augury & Oddities

Once between sessions, each player may visit Fortuna's shop and for roll to see what is in her rotating stock. Items revealed and NOT purchased with be notated below and available for all players to purchase.
No. Item Rarity Description Price
1 Feywild Shard Uncommon Click Here for Description 1000 GP
2 Astral Shard Rare SOLD
3 Serpentine Owl Figuirine Rare Click Here for Description 6000 GP
4 Amulet of Health Rare 3000 GP
5 Amulet of the Drunkard Rare SOLD SOLD
6 Bag of Beans Rare 9000 GP
7 6 Beads of Force Rare 8000 GP
8 Mind Crystals Rare 10,000 GP
9 Bridle of Capturing Rare Click Here for Description 9000 GP
10 Charm of Plant Command Rare 7000 GP
11 Deck of Oracles Rare SOLD 8000 GP
12 Fate Dealer’s Deck Rare 7000 GP
13 Card Sharp’s Deck Uncommon SOLD
14 Folding Boat Rare Click Here for Description 6000 GP
15 Galder’s Bubble Pipe Rare Click Here for Description 10,000 GP
16 Horseshoes of Speed Rare Click Here for Description 6000 GP
17 Potion of Supreme Healing Very Rare 10D4 + 20 HP, can be taken as a bonus action 10,000 GP
18 Hook of Fisher's Delight Rare SOLD SOLD
19 Thornheart Legendary SOLD SOLD
20 Monstera Tome Rare SOLD SOLD
Cookies help us deliver our services. By using our services, you agree to our use of cookies. (Hi Margarita's Table. 🇩🇪)
Cookies help us deliver our services. By using our services, you agree to our use of cookies. (Hi Margarita's Table. 🇩🇪)