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== About == |
== About == |
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Nestled within a shallow fissure by the coast of south-west Osugbo, Mudburrow is a village built into the dirt and earth of the fissure. Once, it was the respectable lumber town of Woodhurst, supplying timbers to neighboring towns and cities. That all changed during the early years of [[the War of Many Names]], when a dragon’s attack split the land beneath it, swallowing much of the village into an earthy fissure. The survivors fled, and what was left became a haven for the dragon’s small, scaly admirers: kobolds. |
Nestled within a shallow fissure by the coast of south-west Osugbo, Mudburrow is a village built into the dirt and earth of the fissure. Once, it was the respectable lumber town of Woodhurst, supplying timbers to neighboring towns and cities. That all changed during the early years of [[the War of Many Names]], when a dragon’s attack split the land beneath it, swallowing much of the village into an earthy fissure. The survivors fled, and what was left became a haven for the dragon’s small, scaly admirers: kobolds. |
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⚫ | The kobolds called it Mudtown at first, because they tracked the mud everywhere, because they liked the sound (and taste) of it, and because they couldn’t figure out a better name. Also only like three of them could read and spell. Over the decades, however, the village grew into something more established. Today, under the “leadership” of its ever-changing roster of kobold mayors, the settlement is known as Mudburrow.[[File:Kobold Wacko.jpg|right|frameless]]The original stone foundations of Woodhurst still poke through, but most buildings are ramshackle towers of timber, clay, and refuse stacked at odd angles and made for the kobolds to inhabit. Entire streets weave and collapse in on themselves, with ladders, rope bridges, and tunnels connecting houses in ways no sensible builder would ever approve of. Along with the streets above, the Kobolds dug burrows beneath the streets, so parts of the town are literally hollow, like a warren. The fissure that destroyed Woodhurst still splits the town in two. Kobolds have strung together “bridges” made of planks, doors, or even giant bones scavenged from nearby battlefields. |
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[[File:Kobold Wacko.jpg|right|frameless]] |
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The kobolds called it Mudtown at first, because they tracked the mud everywhere, because they liked the sound (and taste) of it, and because they couldn’t figure out a better name. Also only like three of them could read and spell. Over the decades, however, the village grew into something more established. Today, under the “leadership” of its ever-changing roster of kobold mayors, the settlement is known as Mudburrow. |
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⚫ | The original stone foundations of Woodhurst still poke through, but most buildings are ramshackle towers of timber, clay, and refuse stacked at odd angles and made for the kobolds to inhabit. Entire streets weave and collapse in on themselves, with ladders, rope bridges, and tunnels connecting houses in ways no sensible builder would ever approve of. Along with the streets above, the Kobolds dug burrows beneath the streets, so parts of the town are literally hollow, like a warren. The fissure that destroyed Woodhurst still splits the town in two. Kobolds have strung together “bridges” made of planks, doors, or even giant bones scavenged from nearby battlefields. |
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== Culture == |
== Culture == |
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The kobolds of Mudburrow live with gleeful abandon, treating life as one long game of tricks, stories, and slapdash invention. They delight in chaotic creativity, building homes out of mismatched planks and scavenged junk, bickering loudly in the streets, and then laughing about it moments later when it all collapses. Their main source of food (other then mud) are fat pale mudgrubs who the kobolds cultivate in moist and damp caverns beneath Mudburrow. Though they revere dragons as near-divine, their worship is more playful than solemn, often involving poorly made dragon effigies, clumsy dances, or offerings of shiny rocks. Outsiders often mistake their antics for foolishness, but anyone who underestimates them quickly finds themselves trapped and buried beneath the town's collapsing architecture. |
The kobolds of Mudburrow live with gleeful abandon, treating life as one long game of tricks, stories, and slapdash invention. They delight in chaotic creativity, building homes out of mismatched planks and scavenged junk, bickering loudly in the streets, and then laughing about it moments later when it all collapses. Their main source of food (other then mud) are fat pale mudgrubs who the kobolds cultivate in moist and damp caverns beneath Mudburrow. Though they revere dragons as near-divine, their worship is more playful than solemn, often involving poorly made dragon effigies, clumsy dances, or offerings of shiny rocks. Outsiders often mistake their antics for foolishness, but anyone who underestimates them quickly finds themselves trapped and buried beneath the town's collapsing architecture. |
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[[File:Kobold mayor.jpg |
[[File:Kobold mayor.jpg|frameless|375x375px|right]] |
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== Goverment and Mudburrow "Mayors" == |
== Goverment and Mudburrow "Mayors" == |
Revision as of 02:34, 25 September 2025
Type | Village |
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Government | Revolving Mayors |
Location | Southwest Osugbo |
Inhabiting Race | Kobolds |
Mudburrow is a small hidden village near the southwest coast of the continent of Osugbo that is populated almost entirely by Kobolds. Formerly the town of Woodhurst, the town was destroyed by both a dragon and a natural disaster in 797 PR and has been taken over entirely by Kobolds.
About
Nestled within a shallow fissure by the coast of south-west Osugbo, Mudburrow is a village built into the dirt and earth of the fissure. Once, it was the respectable lumber town of Woodhurst, supplying timbers to neighboring towns and cities. That all changed during the early years of the War of Many Names, when a dragon’s attack split the land beneath it, swallowing much of the village into an earthy fissure. The survivors fled, and what was left became a haven for the dragon’s small, scaly admirers: kobolds.
The kobolds called it Mudtown at first, because they tracked the mud everywhere, because they liked the sound (and taste) of it, and because they couldn’t figure out a better name. Also only like three of them could read and spell. Over the decades, however, the village grew into something more established. Today, under the “leadership” of its ever-changing roster of kobold mayors, the settlement is known as Mudburrow.

The original stone foundations of Woodhurst still poke through, but most buildings are ramshackle towers of timber, clay, and refuse stacked at odd angles and made for the kobolds to inhabit. Entire streets weave and collapse in on themselves, with ladders, rope bridges, and tunnels connecting houses in ways no sensible builder would ever approve of. Along with the streets above, the Kobolds dug burrows beneath the streets, so parts of the town are literally hollow, like a warren. The fissure that destroyed Woodhurst still splits the town in two. Kobolds have strung together “bridges” made of planks, doors, or even giant bones scavenged from nearby battlefields.
Culture
The kobolds of Mudburrow live with gleeful abandon, treating life as one long game of tricks, stories, and slapdash invention. They delight in chaotic creativity, building homes out of mismatched planks and scavenged junk, bickering loudly in the streets, and then laughing about it moments later when it all collapses. Their main source of food (other then mud) are fat pale mudgrubs who the kobolds cultivate in moist and damp caverns beneath Mudburrow. Though they revere dragons as near-divine, their worship is more playful than solemn, often involving poorly made dragon effigies, clumsy dances, or offerings of shiny rocks. Outsiders often mistake their antics for foolishness, but anyone who underestimates them quickly finds themselves trapped and buried beneath the town's collapsing architecture.

Goverment and Mudburrow "Mayors"
In Mudburrow there’s no lasting ruler, instead Mudburrow is governed by whichever kobold has the loudest voice, shiniest rock, or biggest dragon costume that week. Mudburrow “Mayors” sometimes reign for months, sometimes for hours, until they’re usurped by another kobold’s louder claim or funnier stunt. The longest lasting mayor of Mudburrow was Mayor Stink, who was mayor for 4 years, then was deposed, then became mayor again for 2 months, then was deposed, then became mayor again for 20 minutes, then became deposed, and then became mayor for 7 years.
Some rulers declare sweeping decrees like “All kobolds must wear socks on their ears!” while others spend their reign lounging in a chair they found and calling it a throne. Though whenever a dragon is nearby, or a cultist that is high in Tiamat’s favor, the Kobolds will defer to their leadership, until they get bored and return to Mudburrow. The closet thing the kobolds of Mudburrow have to a "town hall" is the only structure that survived in its entirety when Woodhurst, the Hogsfoot Tavern. Every year (though the kobolds aren't very good at keeping time), the kobolds hold a festival where they try to drink as much alcohol from the taverns cellars before they pass out.
Economy and Trade

Mudburrow’s “economy” is a patchwork of scavenging, bartering, and whatever nonsense the kobolds can get away with calling valuable. They dig through the fissure for bits of ore, raid old ruins for forgotten trinkets, and cobble together bizarre inventions that rarely work as intended, but which they happily trade as if priceless treasures. Shiny rocks, odd-shaped sticks, and jars of mysterious “Mudbrew” are as good as gold in local exchanges, though visiting merchants quickly learn to haggle for anything with actual worth. Despite the chaos, Mudburrow has become a surprising stop for wandering traders, who know that beneath the heaps of junk the kobolds often stumble across genuinely rare finds.