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[[File:King for a Day promo.jpg|thumb|Promotional image of King for a Day.]] |
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'''{{PAGENAME}} '''is a short-lived [[campaign]] run by GM John which used the [[GM:Dungeon World|Dungeon World]] [[List of Quelmar Game Systems|game system]] and was adapted from the [https://www.drivethrurpg.com/en/product/112514/king-for-a-day-revised-edition King for a Day] low-fantasy setting authored by Jim Pinto. Its sessions were streamed on Twitch |
'''{{PAGENAME}} '''is a short-lived [[campaign]] run by GM John which used the [[GM:Dungeon World|Dungeon World]] [[List of Quelmar Game Systems|game system]] and was adapted from the [https://www.drivethrurpg.com/en/product/112514/king-for-a-day-revised-edition King for a Day] low-fantasy setting authored by Jim Pinto. Its sessions were streamed on Twitch starting on December 3, 2021. |
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== About == |
== About == |
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King for a Day followed a group of four adventurers in a mercenary company formed in the city of [[Jarlsboerg]], the seat of one of the larger earldoms in the kingdom of [[Glynefjorn]]. The last six months had seen Jarlsboerg besieged by the armies of [[Keynsmoor]], a rival earldom within the same kingdom. One of the councillors of Jarlsboerg, a man named Enrich, hired the adventurers to deliver a message from the baron of Jarlsboerg to an ally named Lothian who lived in a remote valley known as [[Brycshire]]. |
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Describe your campaign. Is it about the aftermath or the lead up to a big event? Does it take place in a parallel world or plane? |
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== Player Characters == |
== Player Characters == |
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'''Hilt''' the [[Paladin|Templar]], played by Kelly |
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Use this section to list your PCs, or link the above text to a page called '''{{PAGENAME}}/PCs''' |
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'''[[Aranwe]]''' the [[Ranger]], played by [[User:Jeffbuterbaugh|Jeff]] |
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'''Skid''' the [[Rogue|Thief]], played by Nick |
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'''Vi''' the [[Mage]], played by Rose |
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== NPCs == |
== NPCs == |
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'''House von Tripp''', a merchant house based in Jarlsboerg |
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Use this section to list your NPCs, or link the above text to a page called '''{{PAGENAME}}/NPCs''' |
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'''Pearce''', a young mercenary lately in service to Jarlsboerg |
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'''Darius Hightower''', a wealthy mine owner in Brycshire |
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'''Emilian''', the head of a Traveler caravan |
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'''Boern''', the constable in Turnsworth, a hamlet in Brycshire |
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'''Enrich''', one of the councillors of Jarlsboerg |
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'''Lothian''', an ally of the baron of Jarlsboerg |
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== The Story So Far == |
== The Story So Far == |
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The four adventurers travelled to Brycshire to deliver a message from the baron of Jarlsboerg, but were turned away by the guards at the castle wall. They decided to regroup at a local inn, where they learned that someone in an adjacent village may hold the right connections to help them obtain clearance with the guards. They travelled to the village and asked around, only to learn that the person they sought wouldn't be back in town for a few days. The adventurers decided to bide their time and took up a shift in the rotation at the village's derelict watchtower. One of the nights they were on watch, monsters began attacking the watchtower and the adventurers fought them off. While assessing the damage from the battle, they uncovered a hidden set of stairs which led underground beneath the watchtower. The adventurers opted to investigate and descended the staircase. Their fates beyond this point were uncertain, except that Aranwe was ambushed by the same reality-bending fey magic that had initially landed him in Jarlsboerg…pulling him through a fey portal and dispensing him back in [[Prehistory]] at the door to [[System Agnostic/Episode 1.6: The Temple of Reality|The Temple of Reality]]. |
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It's likely you'll have a lot to say about the sessions or plotline so far, we we recommend linking the above text to a page called '''{{PAGENAME}}/The Story So Far''' |
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== Trivia == |
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* This campaign serves as a narrative explanation for where Aranwe had disappeared to during the events of [[System Agnostic/Episode 1.5: Of Moons and Magic|Chapter One, Episode Five]] of [[System Agnostic]]. |
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== |
== Gallery == |
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<gallery> |
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Especially if you're running a Community Campaign, it's important to let your players know what special rules you have in play for them. |
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File:Hilt-portrait1.png|Hilt the Templar |
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File:Aranwe in King for a Day.png|Aranwe the Ranger |
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File:Skid Fullbody Background.png|Skid the Thief |
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File:Thana Fullbody Background.png|Vi the Mage |
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[[Category:Campaign]] |
[[Category:Campaign]] |
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[[Category:King for a Day]] |
[[Category:King for a Day]] |
Latest revision as of 04:32, 13 August 2025

King for a Day is a short-lived campaign run by GM John which used the Dungeon World game system and was adapted from the King for a Day low-fantasy setting authored by Jim Pinto. Its sessions were streamed on Twitch starting on December 3, 2021.
About[edit | edit source]
King for a Day followed a group of four adventurers in a mercenary company formed in the city of Jarlsboerg, the seat of one of the larger earldoms in the kingdom of Glynefjorn. The last six months had seen Jarlsboerg besieged by the armies of Keynsmoor, a rival earldom within the same kingdom. One of the councillors of Jarlsboerg, a man named Enrich, hired the adventurers to deliver a message from the baron of Jarlsboerg to an ally named Lothian who lived in a remote valley known as Brycshire.
Player Characters[edit | edit source]
Hilt the Templar, played by Kelly
Aranwe the Ranger, played by Jeff
Skid the Thief, played by Nick
Vi the Mage, played by Rose
NPCs[edit | edit source]
House von Tripp, a merchant house based in Jarlsboerg
Pearce, a young mercenary lately in service to Jarlsboerg
Darius Hightower, a wealthy mine owner in Brycshire
Emilian, the head of a Traveler caravan
Boern, the constable in Turnsworth, a hamlet in Brycshire
Enrich, one of the councillors of Jarlsboerg
Lothian, an ally of the baron of Jarlsboerg
The Story So Far[edit | edit source]
The four adventurers travelled to Brycshire to deliver a message from the baron of Jarlsboerg, but were turned away by the guards at the castle wall. They decided to regroup at a local inn, where they learned that someone in an adjacent village may hold the right connections to help them obtain clearance with the guards. They travelled to the village and asked around, only to learn that the person they sought wouldn't be back in town for a few days. The adventurers decided to bide their time and took up a shift in the rotation at the village's derelict watchtower. One of the nights they were on watch, monsters began attacking the watchtower and the adventurers fought them off. While assessing the damage from the battle, they uncovered a hidden set of stairs which led underground beneath the watchtower. The adventurers opted to investigate and descended the staircase. Their fates beyond this point were uncertain, except that Aranwe was ambushed by the same reality-bending fey magic that had initially landed him in Jarlsboerg…pulling him through a fey portal and dispensing him back in Prehistory at the door to The Temple of Reality.
Trivia[edit | edit source]
- This campaign serves as a narrative explanation for where Aranwe had disappeared to during the events of Chapter One, Episode Five of System Agnostic.
Gallery[edit | edit source]
-
Hilt the Templar
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Aranwe the Ranger
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Skid the Thief
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Vi the Mage